Antonio Cantarella

Cantarella Antonio

Game/Engine Developer

Hi there !

You've stumbled upon the portfolio of Antonio Cantarella's portfolio.
Here you can find my résumé, school's projects and how to contact me.

I'm studying game programming at Isart Digital in Paris. I've developed games on commercial engines (Unity 5, Unreal Engine 4, and Godot) and developed an OpenGL engine. I have experience working on Hardware Skinning, lighting shader, developed tools, integrate middlewares. I especially understand the needed math(geometry, trigonometry, analysis) and the algorithm architecture logic. Most importantly, I have learned how to work on a team.

I welcome new challenges. I enjoy working with various subjects like rendering techniques, multi-threding development, tools, and procedural generation.

I'm very open to talk about job opportunities, project I've worked on, or whatever tech related. Feel free to contact me at !